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Donkey Kong Bananza - An Overview

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The entirety of Bananza's terrain is constructed from voxels, which Motokura claimed was the key variable distinguishing it from Odyssey.[27] Takahashi explained setting up degrees from voxels as way more easy than polygonal modeling, as builders could "freely Blend voxels and materials to construct terrain then check it out https://beauhlptw.blogofoto.com/67606887/the-best-side-of-donkey-kong-bananza

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