After the completion of Brothers in Arms: Earned in Blood, Gearbox began focusing on their next initial sport, Borderlands. The game was envisioned by Pitchford as a combination of the roguelike genre with motion function-taking part in game titles like Diablo in a first-particular person shooter.[17] Established within the https://gearbox08530.pages10.com/the-gearbox-diaries-69153060